SolidWorks design 2026 brings
you enhancements across the portfolio.
In this video,
we'll focus on the new functionality
coming to SolidWorks for performance,
user experience, and import
and export enhancements.
This is the transport station.
It allows users to control
various elements of the Vermeer
directional drill
while outside the cockpit.
Firstly, we know that
we have a large step file to import,
but that can be time consuming
and it will lock up SolidWorks
as it's being processed.
But not in SolidWorks 2026.
Using the new import model
as a background process task pane,
by clicking the plus sign,
I can navigate to a step file
or any other neutral CAD file
and set it to process in the background.
We can even import
multiple files in one go,
and they'll be listed here in the queue.
We can now continue to use SolidWorks
as usual,
as this big step
flow cranks away in the background.
Okay, back to the transport station.
We may want to change the colour
of these joysticks
subassemblies to the same red colour
as these switches.
We'll start by copying the appearance.
Next we'll hit F5 on our keyboard
to open Selection Filters.
And now we see there is a new Filter
Components option.
This will allow me to click
in the graphics area and select
entire top level subassemblies
or top level components.
We'll control and click the joysticks
and paste the appearance
to both subassemblies.
In the past, we would either have to find
a subassembly in the Feature Manager
design tree, or use the D key to drill
down to what we want using breadcrumbs.
Tapping F6 on the keyboard
will keep the Selection Filters
toolbar present,
but turn all filters off.
We'll now left click
the forward facing loudspeaker
and open it
using the context sensitive toolbar
with the Selection Filter toolbar
still open.
We'll select the new option to filter
features while working on a part.
This will let me click anywhere
on the model, and faces
that a part of the originating feature
will highlight.
It's a great tool
for when you need to edit a part
with a very complex design tree,
or you can find yourself
working on a design
that you aren't familiar with.
For instance, if I select this filter,
all of the fillets
that were created with that originating
fill it feature will highlight
as well
as the associated feature in the tree.
I now want to widen the speaker opening,
so clicking the side
all of the speaker will show me
which feature is associated to this face
and show the connected dimensions as well.
Tapping F6,
I'll toggle off the selection filter,
and now I can double click
the dimension
driving the speaker opening and widen it
a little.
Hitting control
and Tab will take us back to the transport
station Assembly.
Now hitting F5 will hide
the selection toolbar.
Opening this door will reveal
the remote control unit will open it,
and I can see that
there is some important geometry
associated with this part.
As with all imported geometry,
we may want to interrogate it a little bit
to make sure that it is modeled
efficiently.
So we'll open performance evaluation
to check it out.
We can see that
there's nearly a million graphics
triangles in this part
and almost 13,000 faces.
So there must be some complex geometry
inside the enclosure
like model treads on hardware
or detailed electronic components.
We don't
need that level of detail in this part.
So we can use the new select Bodies
by Size option.
By sliding the slider,
we can progressively select bodies
by showing that there's a lot
of small components inside the enclosure.
We'll settle at say 5%
and click select Parent feature.
And then okay turning on select
Parent feature will move the selection
highlight from the graphics area
to the Feature Manager design tree.
Now we just need to hit the delete key
and yes to all.
And those bodies will be deleted.
Next we'll hit tab to hide the enclosure
and check if there are any parts
that are missed by the previous step.
We can see the eight large screws
that mount.
The joysticks have modeled threads,
but they were too big to be selected in
the previous command.
Let's use the new select Bodies by Volume
feature to quickly select those bodies.
Hitting the spacebar will let me choose
a view normal to the front plane.
Similar to this functionality
previously available in assemblies.
We'll simply sketch a rectangle
in the graphics area to create a volume.
Using the arrows, we can enlarge
the volume to capture the eight screws
and two additional electronic components
near the data interface.
We'll click select Parent Feature
and then okay with the parts
selected in the design tree.
Simply hitting the delete key
on my keyboard will remove those bodies
from the part
hovering over the location of the
enclosure and hitting shift and tab.
We'll unhide the enclosure.
Okay, let's see the effects of deleting
all of those bodies.
Will reopen performance evaluation
and can see that we have reduced
the graphics triangles by over 75%,
and the face count by over 60.
Oh yes.
And remember that huge step file
that we set to import in the background?
Let's
check on the progress of that. Great.
It appears that the import has completed
and took around two minutes to finish.
Clicking Open File, we can open it
and check out what was processed
in the background.
While we were completing other tasks.
Together with our TriMech Group
partners, we're showcasing
the latest and greatest enhancements
across the SolidWorks 2026
portfolio on our dedicated
What's New Web page.
There, you can dive
deep into our blogs and videos
that outline everything you need to know
about the new release,
and you'll also be able to get in touch
with our experienced engineers.
For a tailored look at how SolidWorks
design 2026 could boost your business.