What's New in SOLIDWORKS 2026?
Smarter Machining with SolidCAM 2026
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Let's have a look at the great new features that were added inside SolidCam 2025 that you can use today. Let's start by looking at some general updates. The first one is adding a cylindrical stock in multiple directions, so you can now do it not just in Z, but x, y, and z. Making sure that we're looking at billet sizes for Mills and mill turns alike a lot easier than maybe previously, was made. Moving from there is synchronized operations to an update a template. If you go and add a template to your model and then go and update it, now you can synchronize and calculate it just by a right click. Super easy and making it more effective for you to use. Let's have a look at a new module. And for wire EDM wire. Rhodium has some distinctive areas within it. I have a two axis profiling angle cutting four axis and then macro. So let's have a look at what those do. The first is we define our technology speeds, feeds the wire, times the materials and everything else we need in an EDM data page, making sure we can go back and forth and select that easily throughout any toolpath. From there, we can do smart selections like Smart Face to again generate profiles and two axis. But then it's just not just stops there. We can also move to angle cutting by defining, you know, slopes from top and bottom. We can see there we can go and pick it whatever the be constant or variable angles to get more complex geometry. Following from that we can use macros. Macros are very similar in style to what you would use a drilling cycle for a mill. We can go and capture the technology that the actual C the wire EDM machine uses inside a toolpath. Inside solar. Really helpful. Moving from there we can do wireframe for axis, so picking a top and bottom edge and cutting simultaneously between the two. But if you don't want to do that you can use four axis solids by picking surfaces. Solid cam. We'll pick the top edge and bottom edge for you, making it even easier and quicker to make those tool paths. Following from that as well. A big option is disruption cutting, making sure that if we've got any, pieces that we need to burn out, we can do either by burning the car out, as you can see on the far left, or stopping midway through a profile so we can get that core out via an operator or anything in between. Now let's move to Toolkit and Toolkit. A major enhancement that everyone can use straight away is the drop down arrow. You'd no longer have to go and go into the tool can select. Simply click the drop down arrow pick. It all gets you that really quickly. There just a notable mention as well. Machine preview can do that in select 2024 as well. The two options there for you to get you quicker and over on, as tools are getting more complex from tool suppliers. We can now import these even easier directly from the SolidWorks model. You can see here I've added some coordinate systems just so we can add those joints in. And that allows you to import them even easier and change references where need be. We can also orientate fixtures, tools and machines and machine preview and tool viewer even easier. We've got a cube in the top right allows you to go to front, left, right, top with ease. Just click them and it'll work the same way as the space bar does in SolidWorks. Duplicate feature is another great enhancement where we can now go and not just copy one tool to one location. We can copy that tool and add it to multiple and they say example. We can see we've got a holder for a slide and had life. And I've got one drill and now I've populated all three positions. A nice little timesaver for those that need to do this. Another big one which enhances the utility fixture and is we can now pick faces on the fixture to define upper level profile depth. Amazing. And that makes that a lot more usable for all people. Moving from there, let's have a look at toolkits and specifically TLM. So two Library Manager a machine tool. Libraries can now be added with one button click again. It's that time saving rather than three which was previous making you be able to do things that much quicker. Following from there, let's have a look at the last option we've got for tooling, which is tool stick out. And you can see now we can add tools to account like we can do for milling but for turning tools. And we can do that in X, y and Z dependent on the holder. And obviously the shank and the insert. Moving from there let's look at pocket recognition and pocket recognition. We can see we've got options that we had in pocket last year. We can look at updated stock. We can look at also model protection and fixture protection. And it just enables those enhancements that we'd seen previously into a wider area of the of the tool set within solid cam. Another one is being able to extend pockets to stock. You can see here we've got looking at the extend pocket stock on the outside but doesn't affect the internal pockets. Can really good enhancement making sure we cutting have a better. Let's move on to drilling and drilling. Water depth drilling has got a nice update where we can capture stock levels and make sure that we're keeping associativity of the model. Again, anybody who's making hydraulic blocks or something similar, this is a massive enhancement, making sure that revenue of your SolidWorks model is not going to make you have to pick all those levels again, moving from there as well. We've got the same update stock options and stock recognition models as we had in drill, in pocket recognition and in pocket in last year. We can also go and do stock and fixture protection as well if needed. Another one. And as you know, and really a good one as well is that we can pick all the holes like I've picked, you know, a few hundred holes here. And then you can set a boundary of all the ones you want to pick, so you can go and keep reusing that geometry and just assign the boundary again. Speed you up just that little bit. Let's move on then to wrap and wrap enhancements. Again short but sweet but really helpful for somebody who's using a four axis bond table. You can see in here I've got like a worm shaft and I've cut round it and I've wound up twice and it's having to retract back now using shortest path. Now in 2025, we can remove that retraction and just go back to start as quick as possible. Again, saving those bits of time here and there, making you just that bit quicker and more competitive. Let's now move to Solid Cam Simulator. In Solid Cam simulator. We can see we've got automatic stock splitting. It's a really nice option for anybody who's using multi spindle lives. So sliding heads you know be axis. Milton's really helpful. And also for wiring DM making those slugs disappear automatically. Again let's move on to turning and turning. Let's look at multi depth drilling for turning. Same as milling. But now in turning giving you that flexibility that so desperately needed. Another great enhancement and a new cycle to us is dynamic turning. Being able for us to use b axis heads to rotate on the fly to get to more complex geometry, as you can see in this chess piece. Again, allows you to also cut back and forth utilizing more complex tooling that's now being supplied by tooling suppliers. But it's not just that we can do y axis turn, as you can see here. And this allows us to again use more functionality of more complex tools, which are getting ever better yields in terms of cycle time. Then let's follow up. We've set up sheet setup sheet a start with a great one that I like here. And that is now we can go into the tool viewer. We can draw into the tool how we want it to be and capture the view. And then that view gets captured and puts in the setup sheet for us straight away. Really nice and simple and effective. We don't get to see the back of the holder anymore. A further one that's again a great enhancement is now fixed. Ring gets put straight into the setup sheet, making sure that we're seeing in this case a tombstone. We can see all the things that are attached to it. You know we've got four vices and where we can get those potentially from stars. We could add you know, any data, say manufacturer, product numbers, so and so forth can really great enhancement. And another one for people using channel synchronization and, switch lives. We can now get a full print out of the channel synchronization table. Again huge enhancement for those that are using it. Let's go on and and wrap up with multi axis machining. First one which affects both 3D and multi axis is torus mills or convex tip mills are now fully supported in silicon. We'll get the preview cutting correctly. So previously we had to use a bull nose mill. And we'd get the view in the left. Now we've Taurus Mills we can see that that is changed and we can see the preview of the the cut stock in the right. Again, a massive enhancement for those using them. And we can more accurately define our machining process. We can also now use fixture collision protection on a solid cam fixture from the toolkit, again adding that utility to that great technology. We can also control rewinds on head head multi axis machines. Something that we've been missing. But now we've got and again makes that utility ever better for customers. And let's look at finishing off with the multi axis machining operation. A really great enhancement is looking at in this case look at this wall. We can now use boundary curves. So you can see in the previous what we do last year it's all parts not great. You know we might not want to use that. But now using two curves which don't even have to extend the full extent, we can see that that's going to go and clean up really nicely and quickly. Just giving it a light definition. And also we can go and use machine by regions to choose if we want to scan over rather than retract out and in again, you know, again making life a lot easier and getting better surface finish from it.